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I tried to sample this code by Microsoft, which would allow you to draw an XNA GS 4.0 view of a custom Windows form Allows access to control:

.

The code works great when drawing a triangle, but when I try to attract a generated trap, it just pulls the X into control. I debug the code and it looks like when I arrive:

  graphics.GraphicsDevice.DrawUserIndexedPrimitives & lt; VertexPositionColor & gt; (PrimitiveType.TrangleList, Vertices, 0, Vertices.Length, indicies, 0, indicies.Length / 3);   

This draw function never runs out. I have tested my code in the normal XNA game project and it works 100%.

Does anyone have a clue that is going on?

Thank you in advance.

It seems that the problem was the XNA access profile, just changed it to hiDef and it worked Done! :)

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